#ifndef EGG_FRAMEEVENT_H
#define EGG_FRAMEEVENT_H

#include "EggCommon.h"

namespace egg{

    class Scene;
    class Camera;
    class Viewport;

    class FrameEvent{
    public:
        FrameEvent(){
            mFrameID=0;
        }

        float mInterval;
        uint32 mFrameID;
        Scene* mScene;
        Camera* mCamera;
        Viewport* mViewport;
    };

}

#endif